We Steal From Old People weasel logo The Daily BrickVol. 1 · Nov 12, 2026 Play now

We Steal From Old People: How to Play

Sources reviewed:

Hit, dash, build, leave. The keys below come from the store screenshots and the one Steam guide that actually explains a click.

Controls that are on screen

ActionKeyStatus
AttackLeft click1 source: Zyphon guide
DashShiftStore screenshots
SwapF and QStore screenshots
Fourth skillLarge crescent icon, bottom rightStore screenshots
Controller map—Full controller support is listed; the button map is not

Zyphon’s 11 Nov guide says to walk up and hit them with left click. Shift is the dash prompt on several store shots. F and Q sit on the bottom-right prompts. The crescent is the fourth skill. The store says full controller support, including Steam Input, DualShock, and DualSense, but no page prints the pad layout, so that row stays empty.

Street heist HUD with brick counters, cash, and a consignment-safe bar
Steam store screenshot. We Steal From Old People © One Big Sip. Checked 2026-11-12.
PLAYMAT recipe screen for the BMX Bike build and its stat lines
Steam store screenshot. We Steal From Old People © One Big Sip. Checked 2026-11-12.

The four pillars

PLAYMAT keys

Screenshot of the build screen labels R Instructions, Space Assemble, I Info, B Blocks, F Upgrade, C Clear, and Esc Pause. Q and E turn the page. That is the whole published keymap for building.

A first loop, from public notes

The guide’s opening is title screen, file select, find an old person, left click. A heist also watches the “Next consignment safe” bar. When it fills, an alert says a new safe is marked. Another alert says old-people numbers went up and the Weirdos got stronger. The getaway truck is the leave point: the 10 Nov patch made the truck honk so you can hear it. Cops siren when they move in to detain.

What players say goes wrong

Combat view with the weasel, a health bar, and a blue stamina bar
Steam store screenshot. We Steal From Old People © One Big Sip. Checked 2026-11-12.

FAQ

Is there a controller layout?

The store says controllers are fully supported. No published page lists the buttons, so this guide does not invent them.

How long is the first run?

The studio has not published a length. Player reviews on the first page run from 0.1 to 4.5 hours.

Sources

Next: FAQ · Builds · Run structure